These Women and Nonbinary Developers Are Challenging Norms in Gaming

Men have long dominated the $150 billion gaming industry, making up 61% of the workforce. However, a group of women and nonbinary developers in Oakland, California, are working to change that. 

“I’m going to do the thing I really want to do — and that’s video games,” said Marisa Diaz, artist and director of the video game “Camino.” “It’s as simple as that.”

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Diaz and her team, Bruja Bros, comprised primarily of women of color and gender non-conforming developers, launched the mobile game “Camino” on the Google Play Store last year. The game follows a Cuban villager on a quest to reunite with their family while battling colonizers in the 1500s. Yoruba deities offer players power and guidance, a concept rooted in Diaz’s culture.

I’m the only Afro-Cuban here,” Diaz said. “So it took a lot of teaching the team who doesn’t come from that culture.”

The group credits their success to a local tech training program called Gameheads. Founded in 2015, Gameheads has helped launch over 100 games developed by diverse young adults from low-income backgrounds and prepared them for careers tech and gaming.

Gameheads program manager Randi Dean said her goal was for 40% program participants to be femme or queer, and now it’s at 50%. “It almost makes me want to cry,” she said.

Watch the video above for how Gameheads and the Bruja Bros are leaving their mark on the gaming industry.